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Sea of Shadows (Age of Legends Trilogy Book 1), by Kelley Armstrong
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Kelley Armstrong, #1 New York Times bestselling author, takes an exciting new direction with this big, breathtaking blend of fantasy, romance, horror, and pulse-pounding action, perfect for fans of Graceling and Game of Thrones.
Twin sisters Moria and Ashyn were marked at birth to become the Keeper and the Seeker of Edgewood, beginning with their sixteenth birthday. Trained in fighting and in the secret rites of the spirits, they lead an annual trip into the Forest of the Dead. There, the veil between the living world and the beyond is thinnest, and the girls pay respect to the spirits who have passed.
But this year, their trip goes dreadfully wrong.
With all the heart-stopping romance and action that have made her a #1 New York Times bestselling author, and set in an unforgettably rich and dangerous world, this first epic book in the Age of Legends trilogy will appeal to Kelley Armstrong's legions of fans around the world and win her many new ones.
- Sales Rank: #162759 in eBooks
- Published on: 2014-04-08
- Released on: 2014-04-08
- Format: Kindle eBook
Amazon.com Review
A NOTE FROM KELLEY ARMSTRONG
Speaking at a high school the other day, I was asked if there’s any genre I’d like to write but find too intimidating. The answer is absolutely—historical fiction. I love reading it, but I’ve never written more than a short story in the genre because it takes me forever even to do that. I’ll read several books for period research, then I’ll sample maybe a half-dozen more. After my story is written, I’ll scour it for words and phrases that might be too contemporary and check online to see when they entered our vocabulary. I’ll also check every item I reference to be sure it was available at the time. Finally, I’ll double-check all my historical references. That’s a lot of work for a ten-page story! And even then I’ll stress over it and worry that someone will come back and point out where I went wrong.
Sea of Shadows was the perfect “cheat” for a storyteller who loves history but is too chicken to write a historical novel.Epic fantasy allows the writer to pick a time period, do the research, and weave in all those fascinating historical details, while not being confined by that history because it’s fantasy. The world is based on a period rather than actually being set in it. Sea of Shadows is based on medieval Japan. Well, that’s what I say, but technically it’s classical Japan, during the Heian period, right on the cusp of medieval Japan (which was actually feudal rather than imperial, as the shoguns took power and the emperors were reduced to figureheads). But when I say medieval Japan, people think “samurai” period, which is correct for my novel, so I stick to that.
Japanese culture permeates Sea of Shadows, but I suspect there will be readers who finish the book without ever realizing that was my inspiration.There are a few reasons for that. One, because it is fantasy, I didn’t need to stick to my chosen period. If something from the Heian period didn’t work, I borrowed from another era. Or I borrowed from a different culture altogether. The clothing, for example, is a mix of East and West, because historical Japanese fashion reflected the climate, which I wasn’t using. Two, because I’m aiming at a largely Western market, I use mostly Westernized names and English words. So you get first names like Tyrus and Gavril, but Japanese clan names like Tatsu (dragon) and Kitsune (nine-tailed fox). You also get words like sword instead of katana, warrior instead of samurai, and warlord instead of shogun, while the underlying concept is Japanese—for example, the sword descriptions match a katana rather than a medieval European blade. If you’re looking for the Japanese influence in Sea of Shadows, you need to dig below the surface. The caste system is Japanese. The warrior code is samurai-based, as are the dual swords and the armor. The houses vary from place to place, some being more Western than Eastern, but you’ll notice my characters sleep on pallets instead of beds, sit on cushions instead of chairs, and eat rice instead of bread. You’ll also see the influence in the religious and spiritual side, which is largely based on Shintoism, though I mingled in a few others. The cultural emphasis on family, the ancestors, and filial piety is clearly Japanese. And anyone who has ever seen a Japanese horror movie will recognize the distinctive style of vengeful and angry spirits in Sea of Shadows. The research for Sea of Shadows was some of the most intense I’ve ever done, and yet I know that many readers may not even pick up on the Japanese influence. And that’s okay with me, because it tells me I’ve accomplished my mission, which is to play in a historical period and use it to tell a story without beating readers over the head with my research. But if you want to know more, just ask me. I’ll be more than happy to pull back the curtain and point out the inner workings of a world I love!
From School Library Journal
Gr 9 Up—Twins are exceedingly rare and often destined for brutal death in the Empire. Luckily, 17-year-old Moria and Ashyn have sacred powers and are revered instead. Fierce, knife-wielding Moria, along with the help of her spirit beast (a large catlike creature named Daigo), is the "Keeper"—guardian of the village of Edgewood. Quiet and peaceful Ashyn, with her mystical canine Tova, assists the spirits of the dead in her role as "Seeker." The girls are still in training when Edgewood is invaded by an army of the undead. They get separated, leaving Moria paired with Gavril (a surly but attractive young guard) and Ashyn with Ronan (a prisoner sentenced to exile in the bordering Forest of the Dead). The vicious zombielike shadow stalkers kill nearly every adult in the village, turning them into undead creatures like themselves—including the sisters' father. As Ashyn and Moira continue their separate but long and dangerous treks through "the Wastes" to the nearest village of Fairview, their journeys are wrought with terrifying and legendary beasts; their loyalties are constantly tested. The first book in a series, Armstrong's tale offers a fascinating mythical world filled with danger, monsters, and betrayal at every turn. The bulk of the narrative includes quests and emerging relationships—the most exciting of which is that between Moria and Gavril. But the more subtly developed relationships—such as the bond between the sisters and the relationship they share with their respective spirit animals—are just as intriguing. Fantasy fans will enjoy the complex world but the ending may feel too abrupt considering the time spent reading this long tale.—Tara Kehoe, New Jersey State Library Talking Book and Braille Center, Trenton
From Booklist
In Armstrong’s Age of Legends trilogy starter, twin sisters Ashyn and Moria were fated from birth to be Keeper and Seeker of Edgewood, the “most spiritually dangerous place in the empire.” Their calling means they are to soothe the restless souls in the nearby Forest of the Dead. When they head to the forest for an annual ritual, the 16-year-old girls instead are thrown for a loop when things go wildly awry and they are separated. Accompanied by their bonded animals—canine Tova for Ashyn and feline Daigo for Moria—and two particular boys who have each caught the eye of a twin, the girls must venture deeper into the forest on a long journey with an uncertain outcome. Although the horror elements that crop up here and there enliven the story, the plot’s overall plodding effect slows down the pace, as do the uninspiring personalities of the main characters. Still, this will likely find an audience among Armstrong’s strong following. HIGH-DEMAND BACKSTORY: Armstrong is a New York Times best-seller, and the national marketing plan—including a five-city author tour—reflects this. Grades 8-12. --Julie Trevelyan
Most helpful customer reviews
37 of 39 people found the following review helpful.
I tried, but couldn't get into this book.
By BookGeek
I tried with this book. I really did. I tried day after day, week after week. Soldiering on. Saying to myself “this is Kelley Armstrong! You love her, especially her YA.” But, alas, I did not love this book. It was a struggle to get even to the halfway point, because it’s boring. I kept holding out hope as I saw foreshadowing for action, for romance, for drama, etc. I kept thinking “well, when she figures out she likes him then it will pick up.” Or “Oh, good, action scenes now the story starts,” but it just didn’t.
I truly liked the idea. It’s very high fantasy with twin sisters who are completely different, but share the task of protecting their villiage, because they are the seeker and the keeper. I didn’t finish the book, but from the halfway point, I’m still not clear what those titles mean. I understand that they ward of spirits and do rituals to protect the land while connecting to their spiritual pets, but I just wasn’t on the same page as the author.
This is some of Ms. Armstrong’s weakest and slowest world-building and her sloppiest characterization. I didn’t care. It pains me to say this about the work of an author I so admire, but I just didn’t care. I couldn’t make myself get into the mystery or empathize with the characters. It seemed to be that they only difference between the twins was that Moira was the cliche too tough for her own good YA heroine and her sister was the Mary Sue learns to be strong YA cliche. I’ve read both of these characters before, the difference is that I have never read them side by side.
Even that approach could have been interesting, but like I said, I was bored. Other reviewers have commented that it picks up later in the book, so maybe I will check it out later, but right now I am tapped out.
*ARC Provided by HarperCollins and Edelweiss
0 of 0 people found the following review helpful.
I Love It!
By Ginger Welch
The imagination is boggling. This book kept me on the edge of my seat. I can't wait to read the next book!
18 of 18 people found the following review helpful.
Sea of Shadows (Age of Legends #1)
By Leeanna Chetsko
I finished SEA OF SHADOWS a few days ago, but I barely remember it. I would have written my review right after finishing, but I was really underwhelmed by the book and didn’t know what to say. Unfortunately, I still don’t know what to say, which is indicative to me that the book was, well, blah.
SEA OF SHADOWS is basically set up for the rest of the series. Almost an entire book of exposition. While I was reading, I kept wondering when something big or exciting or important was going to happen. Now, don’t get me wrong — there are battles, there’s some danger, a village even gets slaughtered. But it was all …. disjointed and slow. When I finally finished the book, I almost felt cheated because I expected more from such a best selling author.
If you’re a fan of Game of Thrones, I’m pretty sure you’ll be disappointed by this book. It’s just not on that scope. The romance is also the farthest thing possible from “heart-stopping,” although I did appreciate Moria’s attitude towards boys. She didn’t care for romance, but also didn’t see anything wrong with having some fun and experimenting if the time was right.
The world in SEA OF SHADOWS is some combination of post-apocalyptic setting, historical fiction, and fantasy, but I needed a lot more worldbuilding. The characters were also flat and 2-dimensional. Moria and Ashyn have alternating chapters, but their voices were very similar, with Moria being the headstrong, kickass warrior and Ashyn the nicer, romantic thinker. And don’t get me started on the love interests. I wanted to slap everyone and ask them WTF they were doing, falling “in love” days after almost everyone they know has been killed. Let’s try being friends first, and concentrate on the big picture, okay?
All that said, would I continue this series? Maybe. I am curious about what will happen next, and to see what the author has in mind with the world. That’s why I gave SEA OF SHADOWS 2 stars instead of 1 star.
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